// LIMITED_EVENT One full coaching cycle, free — a live-coached match, its review, and a Film Room session. No card. One per Steam account. START FREE →
// GAME_DEMON · V1.9.63 · DIRECT

Recording clip controls, corrected match trends, and recent coaching fixes. Read the release notes.

GAME
DEMON

Catch the mistake. Know what to try next.

Live coaching for Counter-Strike 2 and Dota 2, followed by a review of your match. Get feedback on recurring decisions, ask about specific moments, and take a focus into your next game.

DIRECT_FROM_ALTROS_STUDIOS
WINDOWS 10/11 · 64-BIT
FREE_TRIAL · NO_CARD
STARTING_AT · $14.99
// WHAT HAPPENS NEXT
  1. 01 Enter your email — we send a sign-in link
  2. 02 Install the Altros Launcher, then Game Demon
  3. 03 Play a match — the coach talks you through it

No card, no password. Windows 10/11.

LATENCY
<2s
GAMES
2
COACH_PATHS
3
REFUND
14d
// 00 · THE TRAILER

See it run a round with you.

Launch, summon a coach, get called out live, then get the verdict. Sixty seconds.

// SEE IT WORK · REAL MOMENTS

Unedited captures from the app itself — a live call in the moment it fired, and what the coach hands you after the match.

INSTANT CALLOUT · LIVE MID-ROUND · CS2
MINI TOUR · REVIEW, COACH CHAT & FILM ROOM · CS2
// 01 · CAPABILITIES

Three coach paths. One profile surface.

All four ship today, for CS2 and Dota 2 — plus the Film Room match reviewer, The Range aim trainer, one-click clip export, and a public cross-game clip feed.

PATH_01

Live during-match

Short calls during play, including freezetime and after deaths, about positioning, peek timing, duels, and rotations. Timing depends on the match context and your coaching settings.

PATH_02

Visual coach

Screen reading + GSI. Two-stage perception then coaching. Reads each frame for what GSI cannot see: crosshair placement, peek geometry, minimap awareness. The frame is analyzed, not recorded or stored.

PATH_03

Post-match Reckoning

Review parsed match data and ask the coach about specific rounds. Answers are checked against captured events, though the coach can still make mistakes. Customizable five-stat report.

PILLAR_04

Player profile

Game Demon's tracker.gg-class surface. Historical stats, rank trajectory, performance by map and agent. Works even if Game Demon hasn't seen you play.

// 02 · THE COACH

One coach. Shaped to you.

Runs on frontier cloud models, upgraded as better ones ship. Not a chatbot with your stats pasted in — a coach that remembers, measures, and owns its calls.

SIGNATURE
MEMORY

It remembers you

A standing focus it works on with you across matches, a one-time intake interview it quotes back, and an open journal where your corrections outrank its own reads.

FOCUS · INTAKE · JOURNAL
EVIDENCE

It measures, not guesses

Demo-parsed truth: your measured aim signature, computed economy counterfactuals ("that force cost you the next round's buy"), death-spot drills from where you actually die.

DEMO-PARSED · DETERMINISTIC
HONESTY

It owns its calls

Every live claim is truth-checked against real game state after the match — and the coach shows you its report card, including the calls it got wrong.

TRUTH-CHECKED · VISIBLE

PICK YOUR COACHING STYLE IN SETTINGS · SAME COACH, YOUR TONE

// DOTA 2 · EARLY PREVIEW

The second game is already in the app.

Pro members get every game module we ship — which means the Dota 2 module is in Game Demon today: live coaching reads from your real match state, plus replay-powered match review.

Full honesty: it's early. It is nowhere near what the CS2 coach is — that build lands over the coming weeks. If you want to poke at it now, you're welcome to; consider it a preview, not a release.

INCLUDED WITH PRO
// 03 · WHY IT MATTERS

Feedback during play. A review afterward.

Live feedback and reviewing your own demos serve different purposes. Game Demon connects calls during the match with a review afterward, so you can revisit a decision and choose what to practice next.

MATCH ANALYTICS

Post-match analytics

  • ·Stats dashboards
  • ·Heatmaps, trend graphs
  • ·Opened after the game
  • ·Tells you what happened
OURS
GAME_DEMON

Live during-match coaching

  • Fires inside the round
  • Sub-2s latency
  • Knows your last five rounds
  • Tells you what to do
HUMAN_COACHES

One-to-one coaching

  • ·Scheduled sessions
  • ·VOD review after the fact
  • ·A conversation about your decisions
  • ·Individual practice plans
> Try the feedback in your own matches. Review the calls, keep what helps, and correct the coach when it misses context.
// 04 · HOW IT WORKS

How Game Demon actually works.

Game Demon watches your match live through the game's own state feed, decides what is worth saying in the moment, and speaks it to you before the round ends. After the match, that same coach writes up what actually mattered. Four systems make it work: the coach memory that keeps it personal, the pipeline that turns raw game state into a call in under two seconds, the Reckoning that reviews the full match afterward, and the infrastructure running underneath all of it. Its advice depends on the match data it captures and should be checked against what happened in your game.

COACH MEMORY

One coach that knows your game

The coach carries a standing focus (the one thing you are working on, picked from recurring evidence across your matches), a one-time intake interview it quotes back in its own words, and a measured mechanical signature built from your parsed demos. Everything it believes about you is readable in an open journal, and your corrections outrank its inferences. It runs on frontier cloud models (current generation at our discretion); you pick the coaching style, the memory stays yours.

PIPELINE

The live coaching pipeline

Counter-Strike 2's Game State Integration (GSI) streams match state to a custom normalizer that builds a canonical view of every round: your money, armor, weapons, position, what your team is doing, what just happened, what's about to happen. A cue dispatcher decides which observations deserve to become coaching. A validator chain (arithmetic, length, peek-blame, dedup, prompt-leak, natural-delivery, specificity-claim) catches bad output before it reaches you. Sub-2-second latency from event to coach speaking. Real coaching during the round, not after.

RECKONING

The post-match Reckoning

Every match ends with a Reckoning: a written analysis from your coach about what mattered in that match. Not generic stats. Real synthesis. Customizable so you focus on what you want to improve. The Reckoning uses higher-tier reasoning models for the analysis depth that matters when you're studying your own play.

DISTRIBUTION

The distribution stack

Game Demon ships direct from Altros Studios. Stripe handles checkout. DynamoDB stores your license with hardware binding. S3 hosts the binaries. Magic-link JWT auth. Resend handles transactional email. CloudWatch alarms watch the whole thing. The 14-day or 2-hour-of-play refund is fully self-serve from your account; no support ticket, no waiting. Built by an AWS Certified Developer in 24 hours after Valve retired our Steam page on category-fit grounds.

// EARLY ACCESS

Why early access.

Game Demon is live and improving every week, with you in the loop. You are not waiting on a polished box years out. You are using a real coach now and helping shape where it goes.

SHIP_EARLY

You get it now

The coaching brain works today. Polish and game coverage compound week over week instead of landing in one far-off release.

YOU_SHAPE_IT

Your feedback steers it

Small studio, short loop. What testers flag gets fixed fast, and the roadmap follows real use instead of guesses.

HONEST_BY_DEFAULT

We tell you what is rough

Early access means early. We are upfront about what works and what is still raw, and the refund is always there.

THE_FLYWHEEL

You make it better, it makes you better

You came to win more. Every match you play teaches the coach what real games look like, and a sharper coach reads your next match better. The players who feed it come first, the data you generate is what turns Game Demon into the coach that turns you into a better player.

// 05 · PRICING

Two ways to play. Both real options.

Base is one payment, yours forever, with a monthly cloud-token allowance for everyday coaching. Pro is a subscription with unlimited cloud usage and the best-available models. Pick whichever fits how you play.

ENTRY · YOURS FOREVER

Base

Game Demon, the easy way in.

$14.99 one-time
  • The full AI coach — live calls, visual reads, post-match Reckoning
  • CS2 and Dota 2 coaching, Film Room, The Range aim trainer
  • 100 cloud tokens per month, perpetual
  • Free updates throughout the V1 series
  • 14-day or 2-hour refund window (whichever applies)

WINDOWS 10/11 · INTERNET CONNECTION REQUIRED

CLOUD · UNLIMITED

Game Demon Pro

Everything Game Demon, always cloud.

$99 per year

Two months free

  • The coach on the best-available frontier models
  • Unlimited cloud usage (no token cap)
  • All current and future expansion packs included
  • Methodology DB updates as we ship them
  • Leetify integration + priority support
  • Cancel anytime. Your Base license, if you have one, stays active.

WINDOWS 10/11 · INTERNET CONNECTION REQUIRED

PAYMENT BY STRIPE · CARDS, APPLE PAY, GOOGLE PAY · CANCEL ANYTIME ON PRO

// 06 · DIRECT

Real studio. Real product. Real refund.

No platform reseller between you and us. The deal is straight from Altros Studios LLC, Wyoming.

WYOMING_LLC

Altros Studios LLC

Real company, registered 2026. Independent studio. Direct support, no platform middleman.

14_DAY_REFUND

Self-serve refunds

Click a button in your account, money back to your card. No support ticket required within the window.

PAYMENT_VIA_STRIPE

Stripe-hosted checkout

Card data never touches our servers. Same payments stack the rest of the internet runs on.

HARDWARE_REVOKE

Move machines anytime

License binds to one machine at activation. Revoke from your account dashboard whenever you need to reinstall.

// 07 · FAQ

Questions.

What is Game Demon?

+
A coaching and match-review app for CS2 and Dota 2. It uses cloud AI to turn captured match information into live feedback and post-match explanations. You can review moments in Film Room, ask follow-up questions, and choose a focus for your next session. The coach can be wrong; use the in-app feedback controls to flag a bad call.

What is the difference between Base and Pro?

+
Choose either plan; you do not need to buy Base before subscribing to Pro. Base ($14.99, one-time) is the entry license you own forever, with 100 cloud credits each month. Pro ($9.99/mo or $99/yr) includes unlimited cloud coaching and every current and future expansion pack. Pro Annual saves about two months over monthly.

Do I need a powerful PC to run Game Demon?

+
The AI runs in the cloud, so you do not need a local AI model or a dedicated AI GPU. The Windows app still uses resources alongside your game, especially when recording or using the visual coach. Try it on your setup during the free trial. Live coaching needs an internet connection.

Can I upgrade from Base to Pro later?

+
Yes. Subscribe to Pro from your account dashboard any time. Your Base license stays active forever in parallel; if you cancel Pro later, you keep using Base with no interruption.

What happens if I downgrade from Pro to Base?

+
If you bought Base and then subscribed to Pro: cancelling Pro reverts you to your Base license with its 100-token monthly allowance, and any unused cloud tokens stay in your wallet. If you only ever had Pro (no Base purchase): cancelling Pro ends cloud access at the end of the billing period. You can buy Base any time to keep going.

What happens to my existing license?

+
Existing customers keep exactly what they paid for. Steam-era recipients and direct buyers from before the local/cloud split are classified as Base perpetual and got 100 free cloud tokens as a goodwill bonus. Nothing in your account changed, nothing was retroactively billed.

How do refunds work?

+
Self-serve refund from your account dashboard if either is true: under 14 days from purchase, OR under 2 hours of recorded play time. Whichever condition still applies, you can refund. Outside both, email support and we'll handle case by case.

Can I install on multiple machines?

+
One license activates on one machine at a time. If you move to a new PC, revoke the binding from your account dashboard, then activate on the new one. No support ticket needed.

What if I lose my license key?

+
Sign in to your account with a magic link to your email; your key is always there. We do not store the raw key on our servers (only a hash), so we cannot show it from anywhere except your own account.

Is my data shared?

+
Some of it leaves your machine, and we try to be upfront about exactly what. Your demo files, raw game feed, and recordings stay local and are never uploaded. Coaching prompts (a slice of game state) go to a cloud LLM for inference, and the visual coach sends each frame to be read (the image is analyzed, not stored). Separately, if coaching-data sharing is on (on by default, one toggle in Settings → Coach Feedback turns it off), we also record and store your coach calls, post-match analysis, Coach Chat and Ruby messages, voice commands as text, and the visual coach's structured reading of your screen, to improve the coach and train future models. It is tied to a hashed ID that rotates every 90 days, auto-deletes after 90 days, and we never sell it. Turning the toggle off stops all of that. Full details, including everything we do not collect, are in the privacy policy.

Which games does it support?

+
CS2 is available now. Dota 2 is an early preview for Pro subscribers, with live-data fixes still awaiting field confirmation. See Known Issues for current limitations. Future games will be announced as they become available.

Does it work offline?

+
No. Live coaching, the visual coach, and the post-match Reckoning all run on cloud LLMs and need an active internet connection. The desktop client continues to record your matches locally and will surface them in your library when you reconnect.

Mac or Linux?

+
Windows 10 or 11, 64-bit only. Mac and Linux are not on the V1 roadmap.

Who is behind it?

+
Built by Altros Studios, LLC (Wyoming, 2026). Independent studio. Lead developer is Elijah; the studio has additional contributors across testing and creative production.
// DIRECT FROM ALTROS

One demon.
One price.

Two games. All three coach paths. Starting at $14.99 with a 14-day or 2-hour-of-play refund.